概述
模块介绍
Socket介绍
介绍来自:TCP编程
在开发网络应用程序的时候,我们又会遇到Socket这个概念。Socket是一个抽象概念,一个应用程序通过一个Socket来建立一个远程连接,而Socket内部通过TCP/IP协议把数据传输到网络。
Hutool封装
JDK中提供了Socket功能,包括:
BIO
NIO
AIO
Hutool只针对NIO和AIO做了简单的封装,用于简化Socket异步开发。
现阶段,Hutool的socket封装依旧不是一个完整框架或者高效的工具类,不能提供完整的高性能IO功能,因此推荐更加专业的Socket库。例如:
AIO封装-AioServer和AioClient
由来
在JDK7+后,提供了异步Socket库——AIO,Hutool对其进行了简单的封装。
使用
服务端
AioServer aioServer = new AioServer(8899);
aioServer.setIoAction(new SimpleIoAction() {
@Override
public void accept(AioSession session) {
StaticLog.debug("【客户端】:{} 连接。", session.getRemoteAddress());
session.write(BufferUtil.createUtf8("=== Welcome to Hutool socket server. ==="));
}
@Override
public void doAction(AioSession session, ByteBuffer data) {
Console.log(data);
if(false == data.hasRemaining()) {
StringBuilder response = StrUtil.builder()//
.append("HTTP/1.1 200 OK\r\n")//
.append("Date: ").append(DateUtil.formatHttpDate(DateUtil.date())).append("\r\n")//
.append("Content-Type: text/html; charset=UTF-8\r\n")//
.append("\r\n")
.append("Hello Hutool socket");//
session.writeAndClose(BufferUtil.createUtf8(response));
}else {
session.read();
}
}
}).start(true);
客户端
final AsynchronousChannelGroup GROUP = AsynchronousChannelGroup.withFixedThreadPool(//
Runtime.getRuntime().availableProcessors(), // 默认线程池大小
ThreadFactoryBuilder.create().setNamePrefix("Huool-socket-").build()//
);
AsynchronousSocketChannel channel;
try {
channel = AsynchronousSocketChannel.open(GROUP);
} catch (IOException e) {
throw new IORuntimeException(e);
}
try {
channel.connect(new InetSocketAddress("localhost", 8899)).get();
} catch (InterruptedException | ExecutionException e) {
IoUtil.close(channel);
throw new SocketRuntimeException(e);
}
AioClient client = new AioClient(channel, new SimpleIoAction() {
@Override
public void doAction(AioSession session, ByteBuffer data) {
if(data.hasRemaining()) {
Console.log(StrUtil.utf8Str(data));
session.read();
}
Console.log("OK");
}
});
client.write(ByteBuffer.wrap("Hello".getBytes()));
client.read();
client.close();
注意: GROUP维护一个连接池,建议全局单例持有。 见:issues/I56SYG
NIO封装-NioServer和NioClient
由来
Hutool对NIO其进行了简单的封装。
使用
服务端
NioServer server = new NioServer(8080);
server.setChannelHandler((sc)->{
ByteBuffer readBuffer = ByteBuffer.allocate(1024);
try{
//从channel读数据到缓冲区
int readBytes = sc.read(readBuffer);
if (readBytes > 0) {
//Flips this buffer. The limit is set to the current position and then
// the position is set to zero,就是表示要从起始位置开始读取数据
readBuffer.flip();
//eturns the number of elements between the current position and the limit.
// 要读取的字节长度
byte[] bytes = new byte[readBuffer.remaining()];
//将缓冲区的数据读到bytes数组
readBuffer.get(bytes);
String body = StrUtil.utf8Str(bytes);
Console.log("[{}]: {}", sc.getRemoteAddress(), body);
doWrite(sc, body);
} else if (readBytes < 0) {
IoUtil.close(sc);
}
} catch (IOException e){
throw new IORuntimeException(e);
}
});
server.listen();
public static void doWrite(SocketChannel channel, String response) throws IOException {
response = "收到消息:" + response;
//将缓冲数据写入渠道,返回给客户端
channel.write(BufferUtil.createUtf8(response));
}
客户端
NioClient client = new NioClient("127.0.0.1", 8080);
client.setChannelHandler((sc)->{
ByteBuffer readBuffer = ByteBuffer.allocate(1024);
//从channel读数据到缓冲区
int readBytes = sc.read(readBuffer);
if (readBytes > 0) {
//Flips this buffer. The limit is set to the current position and then
// the position is set to zero,就是表示要从起始位置开始读取数据
readBuffer.flip();
//returns the number of elements between the current position and the limit.
// 要读取的字节长度
byte[] bytes = new byte[readBuffer.remaining()];
//将缓冲区的数据读到bytes数组
readBuffer.get(bytes);
String body = StrUtil.utf8Str(bytes);
Console.log("[{}]: {}", sc.getRemoteAddress(), body);
} else if (readBytes < 0) {
sc.close();
}
});
client.listen();
client.write(BufferUtil.createUtf8("你好。\n"));
client.write(BufferUtil.createUtf8("你好2。"));
// 在控制台向服务器端发送数据
Console.log("请输入发送的消息:");
Scanner scanner = new Scanner(System.in);
while (scanner.hasNextLine()) {
String request = scanner.nextLine();
if (request != null && request.trim().length() > 0) {
client.write(BufferUtil.createUtf8(request));
}
}